An Assortment of Updates
Despite having been under the threat of tornadoes, severe thunderstorms, baseball-sized hail and seventy MPH wind yesterday and the day before (which means I have mainly been operating on coffee again) we only ended up with light rain, some thunder and lightning. Even though I got very little sleep because of the weather, I have been continuing to work on Omnia every chance I get.
Visual Updates:


Omnia's original trees have been swapped out for ones that I think suit the maps better. I have also swapped the grassy stairs for ones that do not end as abruptly as the previous ones did. Some of the rocks and other plants have been traded as well. I will continue to adjuist the graphics occasionally, whenever I see something I would like to change
Writing Update:
I am currently at thirty (30) pages worth of descriptive text and lore. This might not sound like alll that much, but it really is. I only need to fill fifteen (15) more maps with flavor text, descriptions and lore, before I move on to the next step, which will be incorporating the main plot. Even though I am currently only working on Omnia's introduction, bear in mind: I've been working on it since the middle of January and i am extremely pleased with how things have been going so far. For just under five months of work, I think things are going quite well.
Omnia
A dark fantasy RPG with numerous horror elements
Status | In development |
Author | Medusa |
Genre | Role Playing |
Tags | Adult, Dark Fantasy, Female Protagonist, Horror, Immersive, No AI, RPG Maker, Story Rich |
Languages | English |
More posts
- Another Fairly Large Round of Updates12 days ago
- Flavor and Descriptive Text Update14 days ago
- General Updates + More26 days ago
- Lore Dump Number Two: Some World Lore27 days ago
- Lore Dump Number One27 days ago
- Animated Title Screen and Menu28 days ago
- Bewildering Mummy Championship28 days ago
- Pretty Big Round Of Updates29 days ago
- Unbelievable Yak Armageddon52 days ago
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